Art (or anyone else),

First I like to say osgPPU is really fantastic!!!

I'm using osgPPU 0.2 on OSG 2.2. I had to add my own version of
osg::Shader::readShadefFile to get it to compile/run on osg 2.2. So far so
good. I can run the examples and I've created my own test application.

My test application normally runs at 30-40 hz. When I added an
osgViewer::StatsHandler and turn stats on (hit 's' key), the performance
jumps to 240 hz. When I turn stats off the performance drops back to 30-40
hz.

Any ideas why?

Brian

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