Art (or anyone else), First I like to say osgPPU is really fantastic!!!
I'm using osgPPU 0.2 on OSG 2.2. I had to add my own version of osg::Shader::readShadefFile to get it to compile/run on osg 2.2. So far so good. I can run the examples and I've created my own test application. My test application normally runs at 30-40 hz. When I added an osgViewer::StatsHandler and turn stats on (hit 's' key), the performance jumps to 240 hz. When I turn stats off the performance drops back to 30-40 hz. Any ideas why? Brian -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This is a PRIVATE message. If you are not the intended recipient, please delete without copying and kindly advise us by e-mail of the mistake in delivery. NOTE: Regardless of content, this e-mail shall not operate to bind CSC to any order or other contract unless pursuant to explicit written agreement or government initiative expressly permitting the use of e-mail for such purpose. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

