Adrian Egli OpenSceneGraph (3D) wrote on Wednesday 21 May 
2008:
> test....
> osgshadow --pssm --SingleThreaded  --no-base-texture

# osgshadow --pssm --SingleThreaded --no-base-texture
starting viewer loop...
PSSM PolygonOffset: units=0.5 factor=0.5
PSSM PolygonOffset: units=0.5 factor=0.5
PSSM PolygonOffset: units=0.5 factor=0.5
Warning: detected OpenGL error 'invalid operation' after 
RenderBin::draw(,)
Warning: detected OpenGL error 'invalid operation' after 
RenderBin::draw(,)
Warning: detected OpenGL error 'invalid operation' after 
RenderBin::draw(,)
Warning: detected OpenGL error 'invalid operation' after 
RenderBin::draw(,)
Warning: detected OpenGL error 'invalid operation' after 
RenderBin::draw(,)
Warning: detected OpenGL error 'invalid operation' after 
RenderBin::draw(,)
#


is there a way to investigate this "Warning: detected OpenGL 
error 'invalid operation' after RenderBin::draw(,)" ?

I've changed the osgshadow example to:

    std::cout << "starting viewer loop..." << std::endl;
    while (!viewer.done())
    {
        viewer.frame();
    }

so the problem is in viewer.frame();
As before, --st (ShadowTexture) works well.


bye 

Zoltán



> 2008/5/20 Adrian Egli OpenSceneGraph (3D) 
<[EMAIL PROTECTED]>:
> > Hi all, i have updated it with the latest info. removed
> >
> > thanks for continuing testing.




-- 
 
____________________________________

Zoltan

http://sourceforge.net/projects/zsim
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