Hi Jason, On Wed, May 28, 2008 at 7:02 PM, Jason Beverage <[EMAIL PROTECTED]> wrote: > In the Producer days, one could just call viewer.setWindow with the window > handle to the control, but I can't find an equivalent using the new > osgViewer classes. The slave camera approach that Hesicong posted was the > closest I could find.
You use the Traits.inheritedWindowData member variable to pass in details of the window handle, as Glenn demonstrates in his code segment. The osgviewerMFC, osgviewerQT and osgviewerWX examples also have code paths that do just this too. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org