Hi Glenn and Robert, Glenn, your code worked great, thanks alot, I really appreciate it. The posts from you and Hesicong over the last few months about using OSG via C++/CLI have made using OSG in a .NET environment much nicer than what we were previously doing.
Robert, I'm in no major hurry to get that issues fixed since I'm just using osgViewer::Viewer and things seem to be working as expected correctly now. Thanks for all your help! Jason On Wed, May 28, 2008 at 3:12 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > Hi Jason, > > On Wed, May 28, 2008 at 5:48 PM, Jason Beverage <[EMAIL PROTECTED]> > wrote: > > Did you ever find a fix for this issue? I believe I might be running > into > > the same problem. > > There is still a problem with the set up of events within > CompositeViewer with certainly window/camera combinations, it almost > works, but not quite precisely as it should. One can see an artefact > in when running: > > osgcompositeviewer cow.osg > > Try using the trackball manipulator in the lower right cow view. The > mouse interactive doesn't quite behave as it should suggesting that > the x,y projected into the local view aren't correct. I haven't > looked at this issue recently, but the last time I looked I couldn't > spot the cause. I really need to just spend a day going through the > code with a fine tooth comb to spot what is happening to the mouse > events as they are processed. Events needs to be processed by the > CompositeViewer as it has to decide event focus to the correct view, > then handle slave cameras etc, to projected the mouse coords into a > consistent coordinate frame for a single view - it's a lot more > complex that one would at first expect, the internal complexity comes > from hiding the actual complexity of the setup. > > I can't tackle this bug hunt right away as I've already spent most of > this week on submissions/bug fixing and need to get on with other > work... I'll try to make time to resolve this next week. Ping me > next week if I haven't started work on it. > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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