Hi,
just guessing, but maybe see this:
http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=319895
and also search the list for this link, there was some discussion on this.
jp
Vincent Bourdier wrote:
Hi
With osg 2.5.1 I've aldready the same crash "vector<bool> iterator not
dereferencable"
stack :
> msvcp80d.dll!std::_Debug_message(const wchar_t *
message=0x103f3d50, const wchar_t * file=0x103a0478, unsigned int
line=1463) Ligne 23 C++
osg37-osgd.dll!std::_Vb_reference<std::vector<bool,std::allocator<bool>
> >::_Getptr() Ligne 1463 + 0x17 octets C++
osg37-osgd.dll!std::_Vb_reference<std::vector<bool,std::allocator<bool>
> >::operator bool() Ligne 1453 + 0x8 octets C++
osg37-osgd.dll!std::_Vb_const_iterator<std::vector<bool,std::allocator<bool>
> >::operator*() Ligne 1523 + 0x24 octets C++
osg37-osgd.dll!std::vector<bool,std::allocator<bool>
>::operator[](unsigned int _Off=2) Ligne 2010 + 0x41 octets C++
osg37-osgd.dll!osg::Switch::computeBound() Ligne 198 + 0x12
octets C++
osg37-osgd.dll!osg::Node::getBound() Ligne 268 + 0x13 octets C++
osg37-osgd.dll!osg::Group::computeBound() Ligne 357 + 0x16
octets C++
osg37-osgd.dll!osg::Node::getBound() Ligne 268 + 0x13 octets C++
osg37-osgd.dll!osg::Group::computeBound() Ligne 357 + 0x16
octets C++
osg37-osgd.dll!osg::Node::getBound() Ligne 268 + 0x13 octets C++
osg37-osgViewerd.dll!osgViewer::ViewerBase::renderingTraversals()
Ligne 636 + 0x15 octets C++
osg37-osgViewerd.dll!osgViewer::ViewerBase::frame(double
simulationTime=1.7976931348623157e+308) Ligne 584 + 0xf octets C++
3DEM.exe!EM_Modules::run() Ligne 302 C++
3DEM.exe!EM_Modules::init(HWND__ * hWnd=0x00000000) Ligne 264 +
0xb octets C++
3DEM.exe!main(int argc=1, char * * argv=0x01f52a50) Ligne 99 + 0xd
octets C++
3DEM.exe!__tmainCRTStartup() Ligne 586 + 0x19 octets C
3DEM.exe!mainCRTStartup() Ligne 403 C
kernel32.dll!7c816fd7()
[Les frames ci-dessous sont peut-être incorrects et/ou manquants,
aucun symbole chargé pour kernel32.dll]
Do OSG use some vector<bool> ? where ? how ? If i can see where it
crashes, I gess I can find why...
Thanks,
Regards,
Vincent.
2008/6/4 Robert Osfield <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>>:
On Wed, Jun 4, 2008 at 10:40 AM, Mathias Fröhlich
<[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
> Did you ever try compiling under linux using the _GLIBCXX_DEBUG
define?
No I have never tried this, yet... thanks for the pointer.
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