The OSG Ref Man v2.2 contains an environment variable reference that
documents the Optimizer flags (see the OSG_OPTIMIZER env var).

Documentation is just like software and can easily be developed/written if
sufficient funding is available. If you or your company would like to see
better documentation for OpenSceneGraph, I'd be glad to present you with a
proposal and bid. Let me know.

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466



> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Forum Dude
> Sent: Monday, June 16, 2008 1:47 AM
> To: OpenSceneGraph Users
> Subject: [osg-users] Documentation any? (+Optimizer question)
> 
> Hi,
> 
> in the last few days, I've been getting into OSG programming 
> and I repetedly feel that the code needs a lot more 
> documentation. Maybe this has been said before, I don't know. 
> Crucial classes and functions just lack any explanation about 
> what they do and how to use them.
> Often times, there are no tutorials and even if there is one, 
> it's as sparse as the doxygen-generated docs.
> 
> Example: The Optimizer. This is what the class description says:
> 
> "Traverses scene graph to improve efficiency. See OptimizationOptions.
> For example of usage see examples/osgimpostor or osgviewer."
> 
> When I check the OptimizationOptions, I can see them but 
> there's no precise explanation what they actually do. I can 
> only guess. Then I check osgimpostor and the code never even 
> uses the Optimizer. Great.
> Then I check osgviewer and all it does is this:
> 
> optimizer.optimize(loadedModel.get());
> 
> No Optimizer tutorial was found. Hmm... It doesn't make it 
> easy for OSG beginners to get into it. Anyways, here's my 
> question then:
> 
> -I want to completely flatten my scene so there are no 
> transforms anymore.
> -This also means that if there are mutiple Geode instances 
> but with different transforms, they need to be duplicated.
> -Every vertex should be in its final place.
> -Ideally, it should all be one Geode (if that's possible at all).
> 
> I have a feeling (!) that some of these OptimizationOptions 
> may achieve that but I can never be sure. Can anybody let me 
> know if that is so? And if it is, what are the options I have to use?
> 
> Rick
> _______________________________________________
> osg-users mailing list
> [email protected]
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negraph.org

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