Hey there, I've been browsing the mail archive to find the answer to my question but I haven't found anything at all. I basically want to manipulate the vertices of a model loaded by the osgDB::ReadNodeFile() function. ReadNodeFile() returns a osg::Node. I was hoping this might actually be a osg::Geode, but apparently it isn't.
Reason I want to do this is because I have 1600 different building models. But all of these building models are already positioned in their correct position and rotation (instead of each building being built around 0,0,0). So basically if I load my 1600 models and all position them on 0,0,0 I have a complete and perfectly aligned town. I want to move every building back to 0,0,0 so that I can re-use them. I've already used osg to find their position by finding the center of their bounding box. And now I want to substract that position from the vertices of every building and save them. Anyone know how to achieve this? Thank you in advance, Rene ---------------------------------------------------------------- Op deze e-mail zijn de volgende voorwaarden van toepassing: http://www.fontys.nl/disclaimer The above disclaimer applies to this e-mail message. ---------------------------------------------------------------- _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

