On Jun 27, 5:26 am, Jean-Sébastien Guay <[EMAIL PROTECTED] labs.com> wrote: > Hello Judie, > > > Well, I downloaded a 30 day trial of 3DS Max 2009 and it did not have > > an osg importer or exporter. > > There is an exporter, though I have no idea if it's still being > developed and if it works with recent versions of 3DS Max. > > http://sourceforge.net/projects/osgmaxexp > > There is no importer I know of. Perhaps you can explore using osgconv to > convert to some format Max can import (perhaps COLLADA, if you can build > the OSG plugin for that), then do whatever you need in Max and save back > into .osg (or again, COLLADA might be a good export path, since 3DS Max > has a native COLLADA reader/writer).
That is a good idea. I will look into it. Thanks, Judie _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

