thanks, that worked for me

> Date: Tue, 8 Jul 2008 11:18:44 -0400
> From: [EMAIL PROTECTED]
> To: [email protected]
> Subject: Re: [osg-users] how to disable zbuffer
> 
> Hi David,
> 
> > You just need to disable GL_DEPTH_TEST for the desired object(s).
> 
> or
> 
>    stateSet->setAttributeAndModes(new osg::Depth(osg::Depth::ALWAYS),
>        osg::StateAttribute::ON);
> 
> J-S
> -- 
> ______________________________________________________
> Jean-Sebastien Guay    [EMAIL PROTECTED]
>                                 http://www.cm-labs.com/
>                          http://whitestar02.webhop.org/
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_________________________________________________________________
MSN Noticias
http://noticias.msn.es/comunidad.aspx
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to