thanks, that worked for me
> Date: Tue, 8 Jul 2008 11:18:44 -0400
> From: [EMAIL PROTECTED]
> To: [email protected]
> Subject: Re: [osg-users] how to disable zbuffer
>
> Hi David,
>
> > You just need to disable GL_DEPTH_TEST for the desired object(s).
>
> or
>
> stateSet->setAttributeAndModes(new osg::Depth(osg::Depth::ALWAYS),
> osg::StateAttribute::ON);
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay [EMAIL PROTECTED]
> http://www.cm-labs.com/
> http://whitestar02.webhop.org/
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