Something else I noticed that I thought was strange was that the orange GPU bar has 8 short blocks all drawn in the first frame. I have included an image to show. What does this mean? When I look at a smaller model, the Orange block fills alll along the lower bar.
On Wed, Jul 9, 2008 at 9:46 PM, <[EMAIL PROTECTED]> wrote: > Hello all, > > I recently added a stats handler to our game viewer. Something I noticed > is that if you have the stats window open, showing the bars, that the draw > bar grows and grows. The framerate starts dropping and gets slower. If I > turn the bars off, the framerate returns to 60. When I turn the bars back > on, the draw bar is suddenly back where it was when I turned it off, and > starts growing again. > > I noticed this does not happen if I have a fairly trivial model, and it > does not happen in osgviewer at all (as far as I can tell), using the same > model I had in my game viewer. What could I be doing wrong? > > Thanks > -- Rick > -- >> Rick Check us out at http://fringe-online.com/
<<attachment: Growing Draw Stats Viewer.jpg>>
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

