Hello osg gang.

I'm sure that I'm not the only one that would like to see this --

How about fixing GraphicsWindowWin32 when it is minimized to stop
flooding the console in OSG 2.6? The console currently gets flooded with
makeCurrent/swapBuffers failed messages if the window is minimized.

It's not as exciting as KDTree implementations, but a lot of people
actually use a Microsoft OS. I'm sure you guys will fix it sooner or
later, like you did with the texture compression in osgconv on windows.
It's just that I'd like to see it sooner because some of our osg based
projects are nearing completion.

Thanks to all for a superb and free API,
John Argentieri
Software Engineer
GENERAL DYNAMICS
C4 Systems 
[EMAIL PROTECTED]

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