Looks like this code reports possibly several different errors, all using the same routine, which uses osg::notify(WARN) under the hood. As a workaround, try setting your notify level to FATAL. -Paul
_____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Argentieri, John-P63223 Sent: Thursday, July 31, 2008 11:27 AM To: [EMAIL PROTECTED] Subject: Re: [osg-users] GraphicsWindowWin32 Minimize Console Flood Paul, I tried this on OSG 2.6 RC1 built in VC7.1 using CMake 2.6. When I do the exact same thing you describe here, I get the following output repeating: Error: [Screen #0] GraphicsWindowWin32::swapBuffersImplementation() - Unable to swap display buffers Right now, I am not able to dedicate any time to producing fixes for OSG. You see, I can't stop writing my own bugs! :) Thanks, John _____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz Sent: Thursday, July 31, 2008 11:13 AM To: 'OpenSceneGraph Users' Subject: Re: [osg-users] GraphicsWindowWin32 Minimize Console Flood First of all, fixes are gleefully accepted. :-) Secondly, which console are you referring to? If I run cmd.exe, enter 'osgviewer cow.osg', hit the 'f' key to go to windowed mode, then minimize the window, I see no messages in the cmd.exe window. Please provide steps for reproduction (or better yet, see the first paragraph...). -Paul _____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Argentieri, John-P63223 Sent: Thursday, July 31, 2008 8:49 AM To: [EMAIL PROTECTED] Subject: [osg-users] GraphicsWindowWin32 Minimize Console Flood Hello osg gang. I'm sure that I'm not the only one that would like to see this -- How about fixing GraphicsWindowWin32 when it is minimized to stop flooding the console in OSG 2.6? The console currently gets flooded with makeCurrent/swapBuffers failed messages if the window is minimized. It's not as exciting as KDTree implementations, but a lot of people actually use a Microsoft OS. I'm sure you guys will fix it sooner or later, like you did with the texture compression in osgconv on windows. It's just that I'd like to see it sooner because some of our osg based projects are nearing completion. Thanks to all for a superb and free API, John Argentieri Software Engineer GENERAL DYNAMICS C4 Systems [EMAIL PROTECTED] "This email message is for the sole use of the intended recipient(s) and may contain GDC4S confidential or privileged information. Any unauthorized review, use, disclosure or distribution is prohibited. If you are not an intended recipient, please contact the sender by reply email and destroy all copies of the original message."
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