Forgot one thing -- I'm on WinXP with Geforce 6600 and latest Nvidia
drivers.

________________________________

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul
Martz
Sent: Thursday, July 31, 2008 11:13 AM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] GraphicsWindowWin32 Minimize Console Flood


First of all, fixes are gleefully accepted. :-)
 
Secondly, which console are you referring to? If I run cmd.exe, enter
'osgviewer cow.osg', hit the 'f' key to go to windowed mode, then
minimize the window, I see no messages in the cmd.exe window.
 
Please provide steps for reproduction (or better yet, see the first
paragraph...).
   -Paul
 


________________________________

        From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Argentieri, John-P63223
        Sent: Thursday, July 31, 2008 8:49 AM
        To: [EMAIL PROTECTED]
        Subject: [osg-users] GraphicsWindowWin32 Minimize Console Flood
        
        

        Hello osg gang. 

        I'm sure that I'm not the only one that would like to see this
-- 

        How about fixing GraphicsWindowWin32 when it is minimized to
stop flooding the console in OSG 2.6? The console currently gets flooded
with makeCurrent/swapBuffers failed messages if the window is minimized.

        It's not as exciting as KDTree implementations, but a lot of
people actually use a Microsoft OS. I'm sure you guys will fix it sooner
or later, like you did with the texture compression in osgconv on
windows. It's just that I'd like to see it sooner because some of our
osg based projects are nearing completion.

        Thanks to all for a superb and free API, 
        John Argentieri 
        Software Engineer 
        GENERAL DYNAMICS 
        C4 Systems 
        [EMAIL PROTECTED] 

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