Paul,
 
Thanks for the workaround. I'll put your advice to good use.
 
Sincerely,
John

________________________________

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul
Martz
Sent: Thursday, July 31, 2008 2:13 PM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] GraphicsWindowWin32 Minimize Console Flood


Looks like this code reports possibly several different errors, all
using the same routine, which uses osg::notify(WARN) under the hood. As
a workaround, try setting your notify level to FATAL.
   -Paul
 


________________________________

        From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Argentieri, John-P63223
        Sent: Thursday, July 31, 2008 11:27 AM
        To: [EMAIL PROTECTED]
        Subject: Re: [osg-users] GraphicsWindowWin32 Minimize Console
Flood
        
        
        Paul,
         
        I tried this on OSG 2.6 RC1 built in VC7.1 using CMake 2.6. When
I do the exact same thing you describe here, I get the following output
repeating:
         
        Error: [Screen #0]
GraphicsWindowWin32::swapBuffersImplementation() - Unable to
        swap display buffers
         
        Right now, I am not able to dedicate any time to producing fixes
for OSG. You see, I can't stop writing my own bugs! :)
         
        Thanks,
        John
        
        
________________________________

        From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul
Martz
        Sent: Thursday, July 31, 2008 11:13 AM
        To: 'OpenSceneGraph Users'
        Subject: Re: [osg-users] GraphicsWindowWin32 Minimize Console
Flood
        
        
        First of all, fixes are gleefully accepted. :-)
         
        Secondly, which console are you referring to? If I run cmd.exe,
enter 'osgviewer cow.osg', hit the 'f' key to go to windowed mode, then
minimize the window, I see no messages in the cmd.exe window.
         
        Please provide steps for reproduction (or better yet, see the
first paragraph...).
           -Paul
         


________________________________

                From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Argentieri, John-P63223
                Sent: Thursday, July 31, 2008 8:49 AM
                To: [EMAIL PROTECTED]
                Subject: [osg-users] GraphicsWindowWin32 Minimize
Console Flood
                
                

                Hello osg gang. 

                I'm sure that I'm not the only one that would like to
see this -- 

                How about fixing GraphicsWindowWin32 when it is
minimized to stop flooding the console in OSG 2.6? The console currently
gets flooded with makeCurrent/swapBuffers failed messages if the window
is minimized.

                It's not as exciting as KDTree implementations, but a
lot of people actually use a Microsoft OS. I'm sure you guys will fix it
sooner or later, like you did with the texture compression in osgconv on
windows. It's just that I'd like to see it sooner because some of our
osg based projects are nearing completion.

                Thanks to all for a superb and free API, 
                John Argentieri 
                Software Engineer 
                GENERAL DYNAMICS 
                C4 Systems 
                [EMAIL PROTECTED] 

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