You also need to show how you are extracting the rotational values and how your setting them
To add to the issue there are many ways to set Quats up and retrieve the rotational values out of them which can return different results And again as Robert pointed out getting a transforms matrix and getting its WolrdMatrices are not the same thing -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Melis Sent: Monday, August 04, 2008 6:44 AM To: OpenSceneGraph Users Subject: Re: [osg-users] PAT and getWorldMatrices difference Hi Vincent, Vincent Bourdier wrote: > My question is : why there is difference in the rotation when I get it > from a PAT (attached under the root) or when I do a getWolrdMatrices > on the same PAT > > Translation seems to be the same, but not rotation. You ask a question which can't really be answered in general. You need to show exactly what values you're getting and what you are expecting. Even better would be a very simple test program (or scene in .osg format) that demonstrates the problem. Paul _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org