All, I've built a little cube and placed it on the surface of a big square using PositionAttitudeTransform.
No surprise that this works great during runtime in OSG 2.6. Then, I make a call to osgDB::writeNodeFile and save it as both IVE and FLT. In the IVE file, it looks just like it did during runtime. BUT, in the FLT file, it looks like it breaks the order of rotate/translate operations and flops the little cube way off the surface of the big square. Any thoughts? Thanks, John Argentieri Software Engineer GENERAL DYNAMICS C4 Systems (407) 281-5568 [EMAIL PROTECTED] "This email message is for the sole use of the intended recipient(s) and may contain GDC4S confidential or privileged information. Any unauthorized review, use, disclosure or distribution is prohibited. If you are not an intended recipient, please contact the sender by reply email and destroy all copies of the original message."
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