All,

I've built a little cube and placed it on the surface of a big square
using PositionAttitudeTransform.

No surprise that this works great during runtime in OSG 2.6.

Then, I make a call to osgDB::writeNodeFile and save it as both IVE and
FLT.
In the IVE file, it looks just like it did during runtime.
BUT, in the FLT file, it looks like it breaks the order of
rotate/translate operations and flops the little cube way off the
surface of the big square.

Any thoughts?

Thanks,
John Argentieri
Software Engineer
GENERAL DYNAMICS
C4 Systems 
(407) 281-5568
[EMAIL PROTECTED]

"This email message is for the sole use of the intended recipient(s) and
may contain GDC4S confidential or privileged information. Any
unauthorized review, use, disclosure or distribution is prohibited. If
you are not an intended recipient, please contact the sender by reply
email and destroy all copies of the original message."

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to