On Tue, Oct 7, 2008 at 7:45 AM, Leitner, Roland <[EMAIL PROTECTED]> wrote: > Hi Robert, > > thanks for your quick answer. I think that a shader would be the best way at > the moment. Do you know any literature or examples for this problem. If you > have any ideas please let me know.
You still haven't answer what the problem is. I'd still have to guess at what problem you are trying to solve. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

