Are you removing effects from the scene ? I believe you have to remove them from the scene when they have finished their cycle, I don't believe they self destruct
Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura ________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of GuiYe Sent: Wednesday, October 08, 2008 3:30 PM To: osg-users Subject: [osg-users] The Bug of osgparticleeffects?? Hello. I tested the example of osgparticleeffects yesterday.I find a problem:When we create particle effects to the scene and the particle effects disappeared,the memory don't release.If we add many particle effects,the memory will increase all the time until the end of the program.Who can tell me how to release the memory when the particle effects disappeared?Is it the bug of ParticleSystem??? Thank you!! ________________________________ [广告] 特惠尝必胜客26道新品 <http://popme.163.com/link/004584_1007_8510.html>
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