Robert,

It does work when adding them during runtime, but the .ive/.osg
reader/writer don't support sharing them. They always write out full
definitions and expect to read in full definitions. For my current use
(creating sequences from osgCal/cal3d models) the prim overhead isn't too
bad, at least not yet. I'll come back to the .ive/.osg plugins after I
finish what I'm currently doing.

Brian

[EMAIL PROTECTED] wrote: -----

To: "OpenSceneGraph Users" <[email protected]>
From: "Robert Osfield" <[EMAIL PROTECTED]>
Sent by: [EMAIL PROTECTED]
Date: 10/28/2008 05:12AM
Subject: Re: [osg-users] Sharing PrimitiveSets between Geometrys

HI Brian,

On Mon, Oct 27, 2008 at 7:25 PM, Brian R Hill <[EMAIL PROTECTED]> wrote:
> Can primitivesets be shared between geometrys similarly to vertexes,
> colors, and texcoords?

I have never tried this, but it should work just fine.

Robert.
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