Robert, It does work when adding them during runtime, but the .ive/.osg reader/writer don't support sharing them. They always write out full definitions and expect to read in full definitions. For my current use (creating sequences from osgCal/cal3d models) the prim overhead isn't too bad, at least not yet. I'll come back to the .ive/.osg plugins after I finish what I'm currently doing.
Brian [EMAIL PROTECTED] wrote: ----- To: "OpenSceneGraph Users" <[email protected]> From: "Robert Osfield" <[EMAIL PROTECTED]> Sent by: [EMAIL PROTECTED] Date: 10/28/2008 05:12AM Subject: Re: [osg-users] Sharing PrimitiveSets between Geometrys HI Brian, On Mon, Oct 27, 2008 at 7:25 PM, Brian R Hill <[EMAIL PROTECTED]> wrote: > Can primitivesets be shared between geometrys similarly to vertexes, > colors, and texcoords? I have never tried this, but it should work just fine. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

