Hi Brian, On Tue, Oct 28, 2008 at 12:55 PM, Brian R Hill <[EMAIL PROTECTED]> wrote: > It does work when adding them during runtime, but the .ive/.osg > reader/writer don't support sharing them. They always write out full > definitions and expect to read in full definitions. For my current use > (creating sequences from osgCal/cal3d models) the prim overhead isn't too > bad, at least not yet. I'll come back to the .ive/.osg plugins after I > finish what I'm currently doing.
Sharing of vertex arrays and primitives set will need to be added to .ive to enable you to do this, it shouldn't be too hard to do. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

