>> Can primitivesets be shared between geometrys similarly to vertexes,
>> colors, and texcoords?

> I have never tried this, but it should work just fine.

Slightly off-topic, but I recently made a visitor that looks for
duplicated texture coordinates (unit 1 uses same TC's as unit 0)
and deleted the duplicate array and shared unit 0 TC's with unit 1.

Treat this as anecdotal for now until I can poke into it a little
more, but this appeared to crash the Tri-Strip Optimizer if I tried
to share TC's before optimization.

Running the same visitor after optimization was OK and I could share
TC arrays with no problems.

- Bill


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