>> Can primitivesets be shared between geometrys similarly to vertexes, >> colors, and texcoords?
> I have never tried this, but it should work just fine. Slightly off-topic, but I recently made a visitor that looks for duplicated texture coordinates (unit 1 uses same TC's as unit 0) and deleted the duplicate array and shared unit 0 TC's with unit 1. Treat this as anecdotal for now until I can poke into it a little more, but this appeared to crash the Tri-Strip Optimizer if I tried to share TC's before optimization. Running the same visitor after optimization was OK and I could share TC arrays with no problems. - Bill _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

