Hi all,
I dont have a windows system so i can't help on it. My current plan is
to merge the work on the Jeremy branch
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-osgWidget-dev
Before this merge i have to finish some work on the animation scheduler
(timeline feature). In the same time i am moving name and code style for
osg integration. The way to keep an eye on animtk is to use the
mercurial repository:
hg clone http://hg.plopbyte.net/animtk
If some of users have patch to make it compile on windows i will upate
animtk with it.
I hope i will merge animtk/osgAnimation as soon as possible
Robert when do you plan to release osg 2.8 ?
Cheers,
Cedric
Robert Osfield wrote:
2008/11/1 Ümit Uzun <[EMAIL PROTECTED]>:
Hi Sukender,
I have same problem under Windows. If you achive, please show how.
You guys are probably the first to run AnimTK under Windows, a port to
windows will take the addition of exports as well possible tweaks to
CMake.
And
another question to Cedric and Robert, In which version osganimation library
will be added ?
My last proposal was for Cedric to coordinate with Jeremey on
integrating AnimTK into Jeremey's osgWidget dev branch in
OSG/svn/branches, at this integration point the new NodeKit name would
be osgAnimation. This branch would then need to be tested and shook
down before integration from this "experimental" branch into
svn/trunk. You can browse the branch via:
http://www.openscenegraph.org/projects/osg/browser/OpenSceneGraph/branches/OpenSceneGraph-osgWidget-dev
Or check it out with:
svn co
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-osgWidget-dev
OpenSceneGreaph-osgWidget-dev
I quick browse just now suggests that Cedric hasn't yet merged
AnimTK/osgAnimation. I'll have to defer to him for his own plans on
completing this.
As to whether osgAnimation will be merged with before 2.8 or after
will depend on whether it how well it ports across platforms and how
quickly it converges to a functional and stable enough state to make
it in. The more developers pitch in with porting/testing/bug fixing
the sooner the merge point could be.
Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
+33 (0) 6 63 20 03 56 Cedric Pinson mailto:[EMAIL PROTECTED]
http://www.plopbyte.net
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org