Thanks for to take my indent to an review task. may i can help to work out a
more general framework for the database pager. the current works nice and
fast,
but is still not as general as i can be (design) the way to introduce
configuration will be really good. and any application can be better work
with the osg core.

.adrian

2008/11/13 Robert Osfield <[EMAIL PROTECTED]>

> Hi Adrian,
>
> On Thu, Nov 13, 2008 at 9:06 AM, Adrian Egli OpenSceneGraph (3D)
> <[EMAIL PROTECTED]> wrote:
> > Ok, i solved it
> > with
> >     osg::DisplaySettings::instance()->setNumOfDatabaseThreadsHint(5);
> >     osg::DisplaySettings::instance()->setNumOfHttpDatabaseThreadsHint(0);
> > i am not sure this is the right way to implement our behavoiur but ...
>
> This effectively switches off the shunting of http requests off to a
> separate thread.  If this is appropriate for your app then it's the
> right way to do it.
>
> I'm not familiar with your app and how the paging/terrain generation
> is intended to behave so whether it's the right way I cannot say.
> Ideally we should have a page that doesn't require end users to
> subclass from it common tasks, but to provide configuration to meet
> the range of needs.  For really unusually paging needs subclassing
> might still be required, but the more we can avoid subclassing the
> less issues we are likely to have when internal implementations change
> over time.
>
> Robert
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>



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Adrian Egli
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