Hi Brian,

Strange behaviour indeed.  I don't really have any clues what might be
up.  The best I can suggest to add some extra diagnositics in to what
the OSG is doing - by enable verbose debug info, perhaps this will
shed some light.

  set/export/setenv OSG_NOTIFY_LEVEL=DEBUG
  osglauncher

Also it would be worth just trying the rest of the more conventional examples.

Robert.


On Tue, Nov 18, 2008 at 9:25 PM, Brian Keener
<[EMAIL PROTECTED]> wrote:
> Brian Keener wrote:
>> Since the Debug version seemed to work, I plan to do a full cleanup and
>> then a new cmake configure and build a release again and see what
>> happens.
>
> Robert,
>
> now I am confused.  I did a make uninstall, make clean, deleted my build
> directory and reran ccmake and reconfigured for a Release version.  After
> the build I did a make install, corrected my osg.conf for release names
> and when I tested osglauncher I select osganimate and osggeometry and even
> though when I hit escape I could see the apps had started to run but the
> windows never materialized.
>
> Then I did a make uninstall, make clean, deleted my build directory and
> reran ccmake and reconfigured for a Debug version.  After the build I
> corrected my osg.conf for the debug version and when I tried osglauncher
> again for osganimate and osggeometry this time they both ran and their
> windows materialized as expected.
>
> Any thoughts.
>
> bk
>
>
>
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