HI Alberto,

You would be best to put the viewer.realize() till after all the camera setup.

Robert.

On Wed, Nov 19, 2008 at 12:33 PM, Alberto Luaces <[EMAIL PROTECTED]> wrote:
> Hello,
>
> I'm having some trouble trying to set some slave cameras, acting as HUDs. I
> have written a small program showing how I'm setting the graph. When running
> with 2.4.0, none of the slave views are shown. When compiling against SVN,
> the two are shown, but a crash happens when pressing 's' several times, so I
> have to be doing something wrong to get such different behaviours with
> several versions of the library. Currently osgWidget is not an option for me
> as I'm tied to 2.4.0 for this project. Here is the tiny code:
>
> #include <osgViewer/Viewer>
> #include <osgViewer/ViewerEventHandlers>
> #include <osgDB/ReadFile>
>
> void prepareCamera(osg::Camera *c, osgViewer::Viewer &v)
> {
>  c->setGraphicsContext(v.getCamera()->getGraphicsContext());
>  c->setProjectionMatrix(osg::Matrix::ortho2D(0,1024,0,768));
>
>  c->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
>  c->setViewMatrix(osg::Matrix::identity());
>
>  c->setAllowEventFocus(false);
>
>  v.addSlave(c, false);
> }
>
> int main()
> {
>  osg::Camera *c1, *c2;
>
>  c1 = new osg::Camera;
>  c2 = new osg::Camera;
>
>  osgViewer::Viewer v;
>  v.addEventHandler(new osgViewer::StatsHandler());
>  v.realize();
>
>  prepareCamera(c1, v);
>  c1->setViewport(200,100,1024+200,768+100);
>  c1->setClearColor(osg::Vec4(1.0,0.0,0.0,1.0));
>  c1->setRenderOrder(osg::Camera::POST_RENDER);
>
>  prepareCamera(c2, v);
>  c2->setViewport(0,0,1024,768);
>  c2->setClearColor(osg::Vec4(0.0,1.0,0.0,1.0));
>  c2->setRenderOrder(osg::Camera::POST_RENDER);
>
>  v.getCamera()->setClearColor(osg::Vec4(0.3,0.3,0.3,0.0));
>  v.getCamera()->setRenderOrder(osg::Camera::PRE_RENDER);
>
>  v.run();
>
>  return 0;
> }
>
>
> Thanks,
>
> Alberto
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to