Well, at least this crash was triggered by the new StatsHandler not standing 
with a null SceneData pointer. When applying some scene, the crash 
disappears.

Regards,

Alberto

El Miércoles 19 Noviembre 2008ES 14:33:46 Smeenk, R.J.M. (Roland) escribió:
> Yes, the crash a known issue.
>
> As a quick workaround we might add switching to a singlethreaded
> threadingmodel automatically in the StatsHandler when activating the
> scene statistics.
>
> --
> Roland
>
>
>
>
> ________________________________
>
>       From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of David
> Spilling
>       Sent: woensdag 19 november 2008 14:26
>       To: OpenSceneGraph Users
>       Subject: Re: [osg-users] Slave views
>
>
>       Alberto,
>
>
>
>               When compiling against SVN,
>               the two are shown, but a crash happens when pressing 's'
> several times
>
>
>       I think (someone correct me if I'm wrong) that this is a "known
> issue", and something to do with the thread safety of the stats handler,
> and/or NVIDIA drivers.
>
>       If the former is still the case, then running single-threaded
> might help. Try searching the archives for "crash" and "stats".
>
>       David
>
>
> This e-mail and its contents are subject to the DISCLAIMER at
> http://www.tno.nl/disclaimer/email.html


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