Hi Robert,
El Miércoles 19 Noviembre 2008ES 17:51:44 Robert Osfield escribió:
> Hi Alberto,
>
> On Wed, Nov 19, 2008 at 2:42 PM, Alberto Luaces <[EMAIL PROTECTED]> wrote:
> > Well, at least this crash was triggered by the new StatsHandler not
> > standing with a null SceneData pointer. When applying some scene, the
> > crash disappears.
>
> This is clearly a bug. Which version of the OSG are you using?
I'm using the SVN from two days ago. This program reproduces the problem (it
crashes after the fourth 's' pulsation):
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
int main()
{
osgViewer::Viewer v;
v.addEventHandler(new osgViewer::StatsHandler());
v.run();
return 0;
}
Regards,
Alberto
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