Hi Alberto,

On Wed, Nov 19, 2008 at 2:42 PM, Alberto Luaces <[EMAIL PROTECTED]> wrote:
> Well, at least this crash was triggered by the new StatsHandler not standing
> with a null SceneData pointer. When applying some scene, the crash
> disappears.

This is clearly a bug.  Which version of the OSG are you using?

Robert.
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