Hi all, Just a stupid question (does it require a stupid answer? ;) ): What happens to OpenGL/OSG when two LightSources with the same number are added to the graph? How does the cull/render behave? (Yes, I tried it)
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

