Hi Ryan,
I need more information,
Do you use the osgexport from hg.plopbyte.net/osgexport ?
As a reminder you can get it with mercurial like hg clone http://hg.plopbyte.net/osgexport/
Can you send me your model i will tell why it does not export.

Without those information i can't help.

Cheers,
Cedric


Ryan Morris wrote:
Ok I would like to resend my last post. I have the dynamic cast working, but only for the models provided by the osgAnimation project. The models I've created in blender don't export the osgAnimation { } portions that are in the Jancens.osg and others. It appears the model format has changed and the blender exporter hasn't caught up (i could be wrong about this). At this point I'm going through the AnimtkViewer code to try and hash this out. I haven't got my code to play animations through the AnimationMap class yet. Thanks for all the help!
-Rusty
------------------------------------------------------------------------

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

--
+33 (0) 6 63 20 03 56  Cedric Pinson mailto:[EMAIL PROTECTED] 
http://www.plopbyte.net


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to