Hi Vincent Of the top of my head I would assume it an optimizer that's without looking at the code as generally you want to optimize and share states as state changes is one of the big hurts in the OGL pipe line
Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura ________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vincent Bourdier Sent: Tuesday, December 09, 2008 8:17 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Un-share StateSets I just found osgDB::SharedStateManager ... Is there any chance to use it to clone the stateset ? or it is just an optimizer ? thanks, Vincent. 2008/12/9 Tomlinson, Gordon <[EMAIL PROTECTED]> I believe you answered your own question :) Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura ________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vincent Bourdier Sent: Tuesday, December 09, 2008 7:49 AM To: osg Subject: [osg-users] Un-share StateSets Hi all, Working on a CATIA model, exported using 3dsmax (to make an IVE file), it appear that a lot of geometries have shared stateSet... The problem is that when I modify one... all the other nodes are modified too. So, is there any way to avoid that ? I've tried a lot of options with osgEXP from 3DS max... no way ! The only way is to visit the scenegraph to clone stateset ? Thanks. Regards, Vincent. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

