I few things I can think of: * Google summer of code is one way to get funding for an open source project. You will have to employ someone still studying, but I think that the mentoring project also gets some funds.
* I remember reading on the website of damn small linux that they largely make their money from advertising. I don't like it, but they manage to get a consistent income from it. * Selling resource DVDs/blue-rays may also be an option. Maybe even external hard drives with big terrains on them? It's not a matter of making the product propriety, but downloading 20+ gig can be a problem for a lot of people. * Bounties can also be used. A user/developer would put a bounty on a feature that he/she does not have time to implement and whoever completes the feature gets the bounty. * Blender is selling a lot of merchandise. Not only tea shirts and mugs, but also printed books on blender and resource CD. I have also seen other people selling video tutorials, some of them was really impressive! * The linux kernel has an interesting model, there are a lot of developers and my guess is that most of them are paid, but not by a single entity. Funding for open source software is always a bit fuzzy. I think that a single source of income will never be able to employ a whole team. Regards Dirk _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

