I few things I can think of:

* Google summer of code is one way to get funding for an open source
project. You will have to employ someone still studying, but I think
that the mentoring project also gets some funds.

* I remember reading on the website of damn small linux that they
largely make their money from advertising. I don't like it, but they
manage to get a consistent income from it.

* Selling resource DVDs/blue-rays may also be an option. Maybe even
external hard drives with big terrains on them? It's not a matter of
making the product propriety, but downloading 20+ gig can be a problem
for a lot of people.

* Bounties can also be used. A user/developer would put a bounty on a
feature that he/she does not have time to implement and whoever
completes the feature gets the bounty.

* Blender is selling a lot of merchandise. Not only tea shirts and
mugs, but also printed books on blender and resource CD. I have also
seen other people selling video tutorials, some of them was really
impressive!

* The linux kernel has an interesting model, there are a lot of
developers and my guess is that most of them are paid, but not by a
single entity.

Funding for open source software is always a bit fuzzy. I think that a
single source of income will never be able to employ a whole team.

Regards
Dirk
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