Hi Dirk,

Very interesting ideas. I think I'll try to group/sumarize all somewhere. I 
don't know where and when though :)

About "Google summer of code", it is said: "Google will provide a stipend of 
5000 USD per accepted student developer, of which 4500 USD goes to the student 
and 500 USD goes to the mentoring organization."

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

Le Wed, 10 Dec 2008 08:25:04 +0100, Dirk Uys <[EMAIL PROTECTED]> a écrit:

> I few things I can think of:
>
> * Google summer of code is one way to get funding for an open source
> project. You will have to employ someone still studying, but I think
> that the mentoring project also gets some funds.
>
> * I remember reading on the website of damn small linux that they
> largely make their money from advertising. I don't like it, but they
> manage to get a consistent income from it.
>
> * Selling resource DVDs/blue-rays may also be an option. Maybe even
> external hard drives with big terrains on them? It's not a matter of
> making the product propriety, but downloading 20+ gig can be a problem
> for a lot of people.
>
> * Bounties can also be used. A user/developer would put a bounty on a
> feature that he/she does not have time to implement and whoever
> completes the feature gets the bounty.
>
> * Blender is selling a lot of merchandise. Not only tea shirts and
> mugs, but also printed books on blender and resource CD. I have also
> seen other people selling video tutorials, some of them was really
> impressive!
>
> * The linux kernel has an interesting model, there are a lot of
> developers and my guess is that most of them are paid, but not by a
> single entity.
>
> Funding for open source software is always a bit fuzzy. I think that a
> single source of income will never be able to employ a whole team.
>
> Regards
> Dirk
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