Hi David, On Wed, Jan 14, 2009 at 8:16 PM, David Guthrie <[email protected]> wrote: > It seems to be both that and the osg file. Someone developed a hack that > caches the osg file in memory and just reparses it. That helps, but the > texture load hits it too.
Ideally runtime loading of data any type of data should be done in a background thread and should affect the main thread. Are the particular systems in this instance being loaded in a background thread or as part of the main frame loop? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

