Hi JS, Thanks for answering. Well, it's quite the same for me: willing to do it if no one else volunteered :) So I'll simply say that if, for any reason, you or I move to another platform/compiler, then I'd be okay to be maintainer for the unmaintained platform/compiler.
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Thu, 29 Jan 2009 22:01:01 +0100, Jean-Sébastien Guay <[email protected]> a écrit: > Hi Sukender, > >> We discussed something similar before, but do you think it could be wise to >> also put "secondary" maintainers? My idea is to write something roughly like: >> "Visual C++ 2005 SP1 (vc80sp1) 32-bit: >> Primary maintainer(s): Jean-Sébastien Guay >> Secondary maintainer(s) (if primary is/are too busy/absent/etc): me" > > Well, I consider that if I put my name as packager for a given > platform/toolset, I'll do it. Though I don't consider it a "maintainer" > position, rather "just for this release, for the next one we'll see" :-) > > But if you want to put yourself as secondary go ahead, or even if you > want to take it over (if you think you have time)... I've mentioned > before that I'd be willing to do it if no one else volunteered... :-) > > J-S _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

