On Mon, Feb 23, 2009 at 11:18 AM, Art Tevs <[email protected]> wrote: > would it add more problems if you use 2 cameras (one with postprocessing and > another one without) and just switch between those 2 cameras? There exists > osg::Switch-node which can do this for you. However I haven't tried to switch > cameras, but I think it should work too.
I haven't ever tried it, but perhaps you could set the camera's rendering cache to 0, to detect it from any created rendering backend i.e. camera->setRenderingCache(0); Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

