On Mon, Feb 23, 2009 at 11:18 AM, Art Tevs <[email protected]> wrote:
> would it add more problems if you use 2 cameras (one with postprocessing and 
> another one without) and just switch between those 2 cameras? There exists 
> osg::Switch-node which can do this for you. However I haven't tried to switch 
> cameras, but I think it should work too.

I haven't ever tried it, but perhaps you could set the camera's
rendering cache to 0, to detect it from any created rendering backend
i.e.

  camera->setRenderingCache(0);

Robert.
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