On Sat, 2009-02-21 at 16:02 -0700, Paul Martz wrote: > Hi Robert and all -- As I proceed with updating the Quick Start Guide, > I encountered the section describing OSG's NodeKits. My first > inclination was to update this with a short description of > osgAnimation, osgVolume, and osgWidget.
OH WOW, cool. :) Don't mention this in the book, obviously, but as soon as my condition allows (the medication I take for my CML really knocks me out; it's like chemo in a pill) I will be working more on osgWidget. I won't be changing the API too much, but I will be reducing a lot of the redundancy and abstracting a few things (such as making Widget an interface rather than the Quad implementation I currently use). > However, only osgAnimation appears to have a dot osg plugin. osgVolume > and osgWidget apparently do not define any classes that are supported > by dot osg. Looking closer, I see that there is no dot osg plugin for > osgManipulator or osgGA either. > > Do we need a new category for OSG-based libraries that aren't > NodeKits? Or do I need to change my definition of NodeKit to be more > inclusive? Thanks for any suggestions. > > Paul Martz > Skew Matrix Software LLC > http://www.skew-matrix.com > +1 303 859 9466 > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

