Hi Sukender,

On Thu, Feb 26, 2009 at 11:40 PM, Sukender <[email protected]> wrote:
> I created "Community/Advocacy" (Robert: since it's about OpenGL *AND* OSG, I 
> did not put "OpenGL" in the page name).
> See http://www.openscenegraph.org/projects/osg/wiki/Community/Advocacy , and 
> start discussing!
>
> Also feel free to complete 2 other pages (and feel free to add links to some 
> articles if revelant):
> http://www.openscenegraph.org/projects/osg/wiki/Community/Advocacy/Myths
> http://www.openscenegraph.org/projects/osg/wiki/Community/Advocacy/Demos
> Please note these are only placeholders for now... :)

Thanks for putting up the pages, it looks like a good start of the process.

> I begin, by giving some more ideas:
> - May we try to find short sentences that sounds like advertising (about 
> OpenGL or OSG) we could put as banners or logos on our websites/blogs? Any 
> idea?

Too early in the morning for me to be creative I'm afraid.  I guess we
could add short phases to our email signatures, as well as to blogs.
The OSG website doesn't yet sport OpenGL logos we we really should get
on with as a starter.  Perhaps OpenGL ES and OpenGL CL, Collada be
worth talking about in the mix and include logos would also be worth
doing.

> - May we insist on the fact that OpenGL is used on consoles (except Xbox)?

Existing consoles are already set in stone, the next gen ones might
still be open to influence, none of which actually use a standard
version of OpenGL or OpenGL ES.

One can be sure that MS's next console will be Direct3D and not
contain OpenGL, but I guess it wouldn't do any harm to lobby for it,
even if you knew it was not going to be successful, as it points to
the need for a single graphics API to be present across all consoles.
Costs and time to market in recession are more critical than ever,
being able to write software once and recompile everywhere is one of
the most compelling aspect to standards like OpenGL.

> Thougts? Ideas?

We build a magic wand capable of ushering peace to all that inhabit
the earth and ensuring that open standards become the foundation of
all computing ;-)

Trawling the web/community for good examples of advocacy might be a
place to start for getting inspiration.  The OpenGL website might also
be place to look for articles/quotes.

Distilling what value OpenGL and separately OSG/OpenGL provides to the
graphics market to a couple of key phrases might be useful.

Robert.
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