Thanks guys,
indeed the wasd manipulator does pretty much the same things as  mine.
Although I'm not interested in changing my manipulator. I was just pointing
out that this kind of manipulators are missing in the osg core. Basically if
the wasd manipulator had been integrated in osgGA, I wouldn't have coded an
equivalent from scratch.
So I was expecting some motivated comments on the manipulator I propose,
before to go through osg-submissions. Anyway if for any reason you think
that this is pointless, I'll just forget about it.



2009/3/19 David Spilling <[email protected]>

> Hi,
>
> FYI, there was a posting of a (presumably similar) WASD type manipulater by
> Viggo Løvli back in August 08 - seach the archives for "How to write a
> camera manipulator..."
>
> David
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
Loïc Simon
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