Thanks guys, indeed the wasd manipulator does pretty much the same things as mine. Although I'm not interested in changing my manipulator. I was just pointing out that this kind of manipulators are missing in the osg core. Basically if the wasd manipulator had been integrated in osgGA, I wouldn't have coded an equivalent from scratch. So I was expecting some motivated comments on the manipulator I propose, before to go through osg-submissions. Anyway if for any reason you think that this is pointless, I'll just forget about it.
2009/3/19 David Spilling <david.spill...@gmail.com> > Hi, > > FYI, there was a posting of a (presumably similar) WASD type manipulater by > Viggo Løvli back in August 08 - seach the archives for "How to write a > camera manipulator..." > > David > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Loïc Simon
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