Hi,

I am trying to animate a transition between textures on a surface.
I had a look in osgAnimation 
(http://www.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a01556.html)
 but that namespace seems to be just related to geometry. I found 
osgFX::MultiTextureControl 
(http://www.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00429.html),
 which can control which textures are active and how to blend them, but doesnt 
support animating. 

So to animate between textures should I create a callback to update the texture 
control (like the rotate example in the manual)? Or is there a better approach? 

Thank you.
Julia

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http://forum.openscenegraph.org/viewtopic.php?p=9763#9763





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