I'm not sure MS wants to kill C++. In fact VC10 is shaping up to be the
most complete/best C++0x compiler around when it's released.

My "little finger" tells me that most mistakes done in VC7/8/9 and its
libraries are probably due to the technical incompetence of a few rather
than an MS global conspiracy to eliminate native C++.


Tanguy


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Robert
Osfield
Sent: Friday 01 May 2009 15:36
To: OpenSceneGraph Users
Subject: Re: [osg-users] Visual Studio, Iterator Debugging, Secure
SCL,Slow Performance, and getFileExtension "bug"

On Fri, May 1, 2009 at 3:11 PM, Tanguy Fautre
<[email protected]> wrote:
> What I still do not understand is what went through Microsoft mind
when they enabled such a performance critical option by default. It's
native C++ FFS, not Visual Basic. Not to mention that debug and checked
iterators introduced several subtle but serious bugs in their STL
implementation that are still not fully resolved.

Could it be that they don't people to use C++, but C# instead?
Microsoft do seem to made C++ much harder to develop with than it need
be, neglecting to fix critical bugs, performance idiosyncrasies,
breaking posix APIs, incompatibilities between VS versions,
introducing lots of complications to distribution of C++ binaries etc.

Yet despite all this people still want to use VisualStudio :-)

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or
g
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to