Hi Ufuk,

I really can't guess what might be wrong because I know absolutely
nothing about your application, I simply don't have magically powers
to divine this stuff.

What I do know is that the vertex buffer objects support does usually
work, others do not report problems with it, so there likely something
quite specific about your setup that is introducing this problem.  Try
using standard examples based on osgViewer as a sanity test then work
back to an test problem that more closely resembles how you use the
OSG.

Robert.

On Tue, May 5, 2009 at 8:57 AM, Ufuk <[email protected]> wrote:
> Hi,
> Actually i dont think it is about hardware or driver because i did a project
> similar to this with this hardware and it is still working on my computer.
> it returns true on "isVertexBufferObjectSupported()" but this project was
> made in like osg ~1.6. The function on Geometry was "virtual void
> drawImplementation(State& state) const;" on osg1.6 but now it is "virtual
> void drawImplementation(RenderInfo& renderInfo) const;" on 2.8
>
> so do you think there could be other reasons?
>
>
>
> On Mon, May 4, 2009 at 5:52 PM, Robert Osfield <[email protected]>
> wrote:
>>
>> Hi Ufuk,
>>
>> The OSG checks for support of extensions such as vertex buffer
>> objects, and will osg::State is one class that does this, so if you
>> are isVertexBufferObjectSupported() is returning false.... then....
>> wait for it.... there is very good chance that your OpenGL
>> driver/hardware doesn't support vertex buffer objects.
>>
>> Robert.
>>
>> On Mon, May 4, 2009 at 3:45 PM, Ufuk <[email protected]> wrote:
>> > Hi,
>> > i am trying to make a terrain editor.
>> > here i wanted to implement my own drawImplementation of geometry but i
>> > could
>> > not get manage.
>> > i always get state.isVertexBufferObjectSupported() as false... when i
>> > ignore
>> > this false, i got another problems..
>> > i think my problem is this isVertexBufferObjectSupported().
>> > i want to know that what makes it true or false. what should i do to get
>> > it
>> > as true???
>> > --
>> > Ufuk
>> >
>> > _______________________________________________
>> > osg-users mailing list
>> > [email protected]
>> >
>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
>> >
>> _______________________________________________
>> osg-users mailing list
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>
>
>
> --
> Ufuk
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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