Hey everyone, I've been running into an issue with txp databases. The problem is that after running for a while the LODs start switching in and out rapidly like the pager can't choose which ones to use. Even when staying still in the scene the LODs continue to switch. It drops framerate down to around 6.0 Hz and the statistics show somewhere between 100-150 ms times for GPU operations (update/draw/cull all look normal).
I can't really say what exactly triggers it because the timing of it seems to be somewhat random. Though it does seem to occur when externally referenced models in the DB have been paged out/in multiple times. In addition, the highest LOD textures eventually lose all data and go all white. Any insight would be helpful and much appreciated! Thanks, Steve P. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11853#11853 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

