Hi Stephan,

It's a few years since I looked at the plugin, but what I do recall is
there is quite a complex system built into it for managing LOD
selection so that neighboring tiles and the boundary geometry (also
LOD'd) are managed in a way as to prevent holes appearing.   Perhaps
this code is somewhere at fault.

Another thing you could look into is changed the the expiry scheme in
the DatabasePager.  It changed between 2.6 and 2.8.  In theory this
scheme should result in less expiry, but perhaps with this txp
database it doesn't function well.

I'm only clutching at straws though, the best I can do is point you in
roughly the directions I would look into if I had the database and app
in front of me.

Robert.

On Tue, May 12, 2009 at 1:02 PM, Stephan Posch <[email protected]> wrote:
> Hi Robert,
>
> I definitely understand not being able to see the issue.  I can see the issue 
> and I'm having trouble figuring it out, so it may be a long shot getting 
> anything here, but it's always worth a try!  The best way to describe it is 
> that it looks like all 3 LODs just start paging nonstop...almost like it is 
> changing LODs every frame.  In any case here is the other information I 
> forgot last post:
>
> 1) DB is txp archived version 2.2
> 2) Culture is externally referenced
> 3) OSG version 2.8/XP/295GTX/VS2008/Release & RelWithDebInfo
>
> Thank you!
>
> Steve P.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=11893#11893
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to