Hi Stephan, It's a few years since I looked at the plugin, but what I do recall is there is quite a complex system built into it for managing LOD selection so that neighboring tiles and the boundary geometry (also LOD'd) are managed in a way as to prevent holes appearing. Perhaps this code is somewhere at fault.
Another thing you could look into is changed the the expiry scheme in the DatabasePager. It changed between 2.6 and 2.8. In theory this scheme should result in less expiry, but perhaps with this txp database it doesn't function well. I'm only clutching at straws though, the best I can do is point you in roughly the directions I would look into if I had the database and app in front of me. Robert. On Tue, May 12, 2009 at 1:02 PM, Stephan Posch <[email protected]> wrote: > Hi Robert, > > I definitely understand not being able to see the issue. I can see the issue > and I'm having trouble figuring it out, so it may be a long shot getting > anything here, but it's always worth a try! The best way to describe it is > that it looks like all 3 LODs just start paging nonstop...almost like it is > changing LODs every frame. In any case here is the other information I > forgot last post: > > 1) DB is txp archived version 2.2 > 2) Culture is externally referenced > 3) OSG version 2.8/XP/295GTX/VS2008/Release & RelWithDebInfo > > Thank you! > > Steve P. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=11893#11893 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

