Hi,
Humm very strange, ok try this:
- hg clone http://hg.plopbyte.net/osgexport/
- cd osgexport
- mkdir build
- cd build
- cmake ../
- make
it should say something in the console while exporting
Can you report the content of the console output ?
It works on my ubuntu 9.04 here
Cheers,
Cedric
On Tue, 2009-05-19 at 10:07 +1200, Hartmut Seichter wrote:
> Thanks, Cedric - I just checked out latest revision. Same result ...
>
> On a fresh Ubuntu 9.04 with blender 2.48.1
>
> - install into ~/.blender/scripts (the readme says ~/.blender - this
> however does not work at all)
> - open blender with default layout and template (including the unit
> box)
> - File > Export > OpenSceneGraph (.osg)
> - Leave everything as default
> - Press "Write" button
> - Name file "Test.osg" (directory is $HOME)
> - Press "Export AnimTK" button
> - No error message (btw. on Mac OSX I get a message about checking on
> the console which is futile because no error messages are logged)
> - Check if Test.osg exists ... no - however Test.log exists with 0byte
>
> - I tested to add a simple translation animation - also no avail
>
> Disclaimer - I poke more or less in the dark with blender however I
> would suspect the exporter can handle a single box - or is the
> exporter only capable to export rigged animations, which would raise
> the question how this exporter can work in conjuntion with the
> existing osg exporter.
>
>
> Cheers,
> Hartmut
>
>
> On 19/5/09 1:14 AM, Cedric Pinson wrote:
> > Hi Harmut,
> > I just updated the osgexport repository with some bug fixes if you use
> > this exporter maybe it could help, else i will need a blender file to
> > debug it.
> >
> > Cheers,
> > Cedric
> >
> > On Mon, 2009-05-18 at 11:36 +0200, Cedric Pinson wrote:
> >
> > > Hi Hartmut,
> > >
> > > Can you give more information about the exporter you are using ?
> > > i take care of the version on this page
> > > http://www.openscenegraph.org/projects/osg/wiki/Community/NodeKits/osgAnimation
> > >
> > > If you have problem with it, could you report the blender file and step
> > > that result in a empty osg file, without that i can't really help
> > >
> > > Cheers,
> > > Cedric
> > >
> > > On Mon, 2009-05-18 at 18:05 +1200, Hartmut Seichter wrote:
> > >
> > > > Hi there,
> > > >
> > > > I am having a hard time to get the osgexport doing "anything" - is
> > > > there
> > > > a known-to-work revision? Right now with the latest rev I get the GUI
> > > > but after "Write File" an empty Filename.log file - so kind of hard to
> > > > debug.
> > > >
> > > > Cheers,
> > > > Hartmut
> > > >
> > > >
> > > _______________________________________________
> > > osg-users mailing list
> > > [email protected]
> > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > >
> > >
> > > __________________________________________________________________
> > >
> > > _______________________________________________
> > > osg-users mailing list
> > > [email protected]
> > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > >
>
>
> --
> Hartmut Seichter, PhD (HKU), Dipl-Ing.(BUW), Postdoctoral Fellow, HITLabNZ
--
+33 (0) 6 63 20 03 56 Cedric Pinson mailto:[email protected]
http://www.plopbyte.net
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