Paul Martz wrote on Thursday, May 28, 2009 4:50 PM: > You use a NodeVisitor to walk your scene graph and look for Geodes, > then iterate over the Drawables that are attached to the Geodes, using > dynamic_cast to access the Drawable as a Geometry.
Even better, I notice osg::Drawable has asGeometry(), which is cheaper than dynamic_cast<> :) -- Bryan Thrall FlightSafety International [email protected] _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

