Rabbi Robinson wrote:
OSG support openflight, which can be used to import animation. However, the 
default openflight exporter in maya dosen't support animation. There is a 
commercial one that looks promising. Google it and give it a try.

I wouldn't say OpenFlight is a good candidate for character animation. The DOF animations it supports are quite primitive (unless there has been a lot of work done on it recently).

--"J"

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