Hi, Thanks for the help, when I tried
ss->setMode(GL_BLEND, StateAttribute::ON); ss->setRenderingHint(StateSet::TRANSPARENT_BIN); nothing shows up. The cull face works tho Thank you! Cheers, Rabbi ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13448#13448 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

