Hi All transparent nodes should be found out and set to TRANSPARENT_BIN one bye one. Nodes should be small enough.
But there are lots of transparent nodes in scene. How to find out those transparent nodes quickly? Thanks for your help. Regards, Su Hu 2009/6/4 Rabbi Robinson <[email protected]> > Hi, > > The alpha value is about .5, It works fine except for the renderinghint > statement. > > ss->setRenderingHint(StateSet::TRANSPARENT_BIN); > > If I comment it out, I can see the transparent object but they are not > sorted properly. So there must be some problem with the depth sorting. > > Thank you! > > Cheers, > Rabbi > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=13452#13452 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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