Hi, The transparent blending works fine now. How ever the sorting does seem currect. Sometime the transparent object disappears or not drawn at all. , It view dependent Is there anyway it can be fixed?
stateSet->setMode(GL_BLEND, StateAttribute::ON); stateSet->setRenderingHint(StateSet::TRANSPARENT_BIN); Thank you! Cheers, Rabbi ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16197#16197
<<attachment: example.jpg>>
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

